I can't play Guild Wars
I tried to play Guild Wars. It's just so unpolished, clunky, and full of rookie interface mistakes that I can't even take it seriously. The moment-to-moment feel is so off-putting that I can't stand it for more then 5 minutes before I quit in frustration. I wanted to like it so much, because it's based on the "right" concepts of fairness rather than being rpg-heavy and caring about time invested way more than ability.
Here's a quick list of its crimes:
I can't leave the game running and on screen while I click on things on my second monitor. I have to minimize the game access anything on my second monitor.
I can't figure out how to turn off click-to-move. Even when "click to move" is off, I left click on an NPC or Monster or loot on the ground and my character runs towards it. I never want to move unless I move myself.
When I hold the right mouse button down and move the mouse, the camera and character move as expected. When I hold the LEFT mouse button down and move the mouse, nothing happens. I should be able to move the camera WIHOUT moving the character with this method. It's very painful to be missing this feature. In World of Warcraft I do this constantly and can't even fathom that this similar game doesn't allow this very basic feature.
Left clicking on a monster attacks that monster. I want left click to select things and never interact with them. Right-clicking should interact with them.
The "unit frames" (HUD graphics at top of the screen when you select a unit) look absurdly bad. Also, when you have a unit targeted, its name appears over him in text. This text looks like a joke or placeholder. Should be in a nice-looking small popup window with a decent font.
The green exclamation points over the heads of quest-givers are too hard to see. Should be more bold.
Art style of humans in this game bothers me. Almost all my options to make a male character look homosexual. Way too many options are for characters that look slight, slender, and dainty.
The mini-map spins around as I turn. This is totally disorienting to me and I want it to stay still.
The game has no jump fucntion. Not that it's really needed for gameplay, but it contributes to the overal clunky experience of Guild Wars when you can't climb up a little lip, two inches high.
There are weird invisible walls all over the place in levels. Makes it feel very restricted, but is at least consistent with the overal clunky Guild Wars feel.
When you rotate the camera quickly with the mouse, then let go, the camera takes a brief moment to smoothly come to a stop. I want it to move instnatly. This is very subtle, but bothers me every time I move the camera.
Guild Wars was my most anticipated game of the year(!), but the simple act of moving the character around and attacking is so unpolished that I can't even have fun with this game. :(
Now all the Guild Wars fans can get mad at me.
--Sirlin
Here's a quick list of its crimes:
I can't leave the game running and on screen while I click on things on my second monitor. I have to minimize the game access anything on my second monitor.
I can't figure out how to turn off click-to-move. Even when "click to move" is off, I left click on an NPC or Monster or loot on the ground and my character runs towards it. I never want to move unless I move myself.
When I hold the right mouse button down and move the mouse, the camera and character move as expected. When I hold the LEFT mouse button down and move the mouse, nothing happens. I should be able to move the camera WIHOUT moving the character with this method. It's very painful to be missing this feature. In World of Warcraft I do this constantly and can't even fathom that this similar game doesn't allow this very basic feature.
Left clicking on a monster attacks that monster. I want left click to select things and never interact with them. Right-clicking should interact with them.
The "unit frames" (HUD graphics at top of the screen when you select a unit) look absurdly bad. Also, when you have a unit targeted, its name appears over him in text. This text looks like a joke or placeholder. Should be in a nice-looking small popup window with a decent font.
The green exclamation points over the heads of quest-givers are too hard to see. Should be more bold.
Art style of humans in this game bothers me. Almost all my options to make a male character look homosexual. Way too many options are for characters that look slight, slender, and dainty.
The mini-map spins around as I turn. This is totally disorienting to me and I want it to stay still.
The game has no jump fucntion. Not that it's really needed for gameplay, but it contributes to the overal clunky experience of Guild Wars when you can't climb up a little lip, two inches high.
There are weird invisible walls all over the place in levels. Makes it feel very restricted, but is at least consistent with the overal clunky Guild Wars feel.
When you rotate the camera quickly with the mouse, then let go, the camera takes a brief moment to smoothly come to a stop. I want it to move instnatly. This is very subtle, but bothers me every time I move the camera.
Guild Wars was my most anticipated game of the year(!), but the simple act of moving the character around and attacking is so unpolished that I can't even have fun with this game. :(
Now all the Guild Wars fans can get mad at me.
--Sirlin
