GDC 2006 and Too Much to Write

I just got back from the 2006 Game Developer's Conference, and there is just too much to write about. Xbox 360 magazine (in the UK) wants two articles from me about Street Fighter, Game Developer Magazine (US) wants one about certain game design topic, plus I should write about all the great things at GDC for all of you.

The roundtable discussions about MMO economies were all good (I went to all three of them), Will Wright is on another level as always, Nintendo's speech about disrupting the market was a direct hit, Bungie's founder outlined the business model of his new comany that outsources nearly everything except the core gameplay, Ernest Adams had an interesting new take on story games, Raph Koster left Sony Online Entertainment (after being there 6 years), Linden Labs explained the importance of giving property rights to your players, and there were many other interesting ideas floating around, too.

I have so much to write, that I feel like playing Brain Age on Nintendo DS instead of doing any of it, lol.

--Sirlin

11 Responses to “GDC 2006 and Too Much to Write”

  1. Majestros Says:

    What is going to be the focus of the two Street Fighter articles? Seems pretty random to get that kind of request these days from a modern console gaming magazine.

  2. omar kendall Says:

    I’m so sick of Nintendo’s hypocrisy. Out of one side of their mouths they browbeat the industry for lack of innovation, and out of the other they proudly announce Zelda DS.

    Not everyone can afford to have it both ways.

  3. Kayin Says:

    Innovation != Not Making Seuqals

  4. omar kendall Says:

    I != agree.

  5. FoxSpirit Says:

    But I do. You can make sequels on the one side AND be innovative on the other. Unlike some other companies who do sequels mostly ;)

    Though to be fair, the eye-toy was quite innovative :)

  6. specs Says:

    What companies were involved in the MMO roundtable, if I might ask?

  7. misschelle Says:

    spore will be awesome

  8. Jim Miles Says:

    -[What is going to be the focus of the two Street Fighter articles?]

    I want to know this too. Might be worth buying the mag for.

  9. Sirlin Says:

    Specs, every company you can think of was at the MMO roundtables. Eve Online, Ultima Online, EverQuest, World of Warcraft, Star Wars Galaxies, etc.

    Both the Street Fighter articles are short. The first is about how older SF games like SF have some great qualities that CvS2 and 3s lack, to put it politely. The second article explains the little known corporate reasons for making HF in the first place, and my personal opinions on the game balance, character tiers, and brief notes on strategy offline, and what might change online.

    –Sirlin

  10. Kayin Says:

    Shame it’s a UK mag. I’d love to see what you have to say on the subject.

  11. Kicks Says:

    Yeah… I’m really interested on the info about 3s and online strategies.

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