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	<title>Comments on: My Street Fighter Tutorial Videos from CCC2</title>
	<link>http://www.sirlin.net/archive/my-street-fighter-tutorial-videos-from-ccc2/</link>
	<description>A game designer's eye view of things</description>
	<pubDate>Fri, 25 Jul 2008 00:37:43 +0000</pubDate>
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		<title>by: Inteview: Backbone&#8217;s Sirlin On Remixing Street Fighter II &#124; Gamedev Planet</title>
		<link>http://www.sirlin.net/archive/my-street-fighter-tutorial-videos-from-ccc2/#comment-144273</link>
		<pubDate>Sun, 20 Apr 2008 00:11:00 +0000</pubDate>
		<guid>http://www.sirlin.net/archive/my-street-fighter-tutorial-videos-from-ccc2/#comment-144273</guid>
					<description>[...] [NOTE: This interview goes quite some way into specifics. If you want to know something about more advanced tactics for the franchise to orient yourself, then Sirlin's tutorial videos from the earlier Capcom Classics Collection 2 are a useful starting point. In addition, he has written a series of articles for Capcom.com about tuning individual characters for the upcoming Remix title.] [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] [NOTE: This interview goes quite some way into specifics. If you want to know something about more advanced tactics for the franchise to orient yourself, then Sirlin&#8217;s tutorial videos from the earlier Capcom Classics Collection 2 are a useful starting point. In addition, he has written a series of articles for Capcom.com about tuning individual characters for the upcoming Remix title.] [&#8230;]
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		<title>by: Kurt W. Horsting</title>
		<link>http://www.sirlin.net/archive/my-street-fighter-tutorial-videos-from-ccc2/#comment-143999</link>
		<pubDate>Fri, 18 Apr 2008 21:28:10 +0000</pubDate>
		<guid>http://www.sirlin.net/archive/my-street-fighter-tutorial-videos-from-ccc2/#comment-143999</guid>
					<description>any comment on the 4-frame or so additional input lag, or the random game speed changes, or the random sound stuff? I think its screwing up my timing, and i remember both NKI and nuki complaining about this when your version of st was used at evo 2k7.  Is it because its an emulation, and it couldn't do the real thing right, or just an oversight.  But most importantly, Are You absolutely sure that HD remix doesn't have this problem?
And i think everyone that got CCC2 just for st should get a version of HD remix or ST that works for ps2/xbox, since not everyone can afford a ps3/360, or the networking that is required to play.
And btw, Tokido is a cheap ass motherfucker. I hope you nerf Claw's hyobal tactic (just a bit) but what ever wins, right?</description>
		<content:encoded><![CDATA[<p>any comment on the 4-frame or so additional input lag, or the random game speed changes, or the random sound stuff? I think its screwing up my timing, and i remember both NKI and nuki complaining about this when your version of st was used at evo 2k7.  Is it because its an emulation, and it couldn&#8217;t do the real thing right, or just an oversight.  But most importantly, Are You absolutely sure that HD remix doesn&#8217;t have this problem?<br />
And i think everyone that got CCC2 just for st should get a version of HD remix or ST that works for ps2/xbox, since not everyone can afford a ps3/360, or the networking that is required to play.<br />
And btw, Tokido is a cheap ass motherfucker. I hope you nerf Claw&#8217;s hyobal tactic (just a bit) but what ever wins, right?
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		<title>by: gozu</title>
		<link>http://www.sirlin.net/archive/my-street-fighter-tutorial-videos-from-ccc2/#comment-137848</link>
		<pubDate>Sun, 30 Mar 2008 04:17:32 +0000</pubDate>
		<guid>http://www.sirlin.net/archive/my-street-fighter-tutorial-videos-from-ccc2/#comment-137848</guid>
					<description>Excellent stuff, David. Not even halfway done through the first vid and I already love it.

thumbs up to you.</description>
		<content:encoded><![CDATA[<p>Excellent stuff, David. Not even halfway done through the first vid and I already love it.</p>
<p>thumbs up to you.
</p>
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		<title>by: Matthew Brown</title>
		<link>http://www.sirlin.net/archive/my-street-fighter-tutorial-videos-from-ccc2/#comment-136631</link>
		<pubDate>Wed, 26 Mar 2008 12:02:50 +0000</pubDate>
		<guid>http://www.sirlin.net/archive/my-street-fighter-tutorial-videos-from-ccc2/#comment-136631</guid>
					<description>Poison Dagger I dnt know anything about the remix version. Dnt have a PS3 n this one doesnt interest me. I dont find the game too hard now apart from Akuma. There seems to be very little difference between the difficulty settings except the 1st opponent is much harder. The game is easy if you dont get hit.</description>
		<content:encoded><![CDATA[<p>Poison Dagger I dnt know anything about the remix version. Dnt have a PS3 n this one doesnt interest me. I dont find the game too hard now apart from Akuma. There seems to be very little difference between the difficulty settings except the 1st opponent is much harder. The game is easy if you dont get hit.
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		<title>by: Matthew Brown</title>
		<link>http://www.sirlin.net/archive/my-street-fighter-tutorial-videos-from-ccc2/#comment-136626</link>
		<pubDate>Wed, 26 Mar 2008 11:54:28 +0000</pubDate>
		<guid>http://www.sirlin.net/archive/my-street-fighter-tutorial-videos-from-ccc2/#comment-136626</guid>
					<description>Sirlin. I hear what you say. But I dont know anybody to play street fighter with. Is it just ST or other Street fighter 2 games too in your opinion that suffers this in 1p mode. Do u like the original street fighter 2 games?</description>
		<content:encoded><![CDATA[<p>Sirlin. I hear what you say. But I dont know anybody to play street fighter with. Is it just ST or other Street fighter 2 games too in your opinion that suffers this in 1p mode. Do u like the original street fighter 2 games?
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		<title>by: PoisonDagger</title>
		<link>http://www.sirlin.net/archive/my-street-fighter-tutorial-videos-from-ccc2/#comment-136452</link>
		<pubDate>Tue, 25 Mar 2008 20:17:43 +0000</pubDate>
		<guid>http://www.sirlin.net/archive/my-street-fighter-tutorial-videos-from-ccc2/#comment-136452</guid>
					<description>Tell me about it. Sometimes the computer repeatedly walks into slow fireballs, while other times (usually when they're low on life) they react to your moves in one frame.

Are ST:HD Remix's computer opponents going to be based on the arcade version, or is the difficulty going to be humane?</description>
		<content:encoded><![CDATA[<p>Tell me about it. Sometimes the computer repeatedly walks into slow fireballs, while other times (usually when they&#8217;re low on life) they react to your moves in one frame.</p>
<p>Are ST:HD Remix&#8217;s computer opponents going to be based on the arcade version, or is the difficulty going to be humane?
</p>
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		<title>by: Sirlin</title>
		<link>http://www.sirlin.net/archive/my-street-fighter-tutorial-videos-from-ccc2/#comment-136431</link>
		<pubDate>Tue, 25 Mar 2008 18:58:16 +0000</pubDate>
		<guid>http://www.sirlin.net/archive/my-street-fighter-tutorial-videos-from-ccc2/#comment-136431</guid>
					<description>Stop playing against the computer and find some human opponents. ST is a terrible 1p game.</description>
		<content:encoded><![CDATA[<p>Stop playing against the computer and find some human opponents. ST is a terrible 1p game.
</p>
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		<title>by: Matthew Brown</title>
		<link>http://www.sirlin.net/archive/my-street-fighter-tutorial-videos-from-ccc2/#comment-136369</link>
		<pubDate>Tue, 25 Mar 2008 14:00:51 +0000</pubDate>
		<guid>http://www.sirlin.net/archive/my-street-fighter-tutorial-videos-from-ccc2/#comment-136369</guid>
					<description>Has anyone noticed when playing against the computer in Super turbo only that if u stand close to the opponent eg when he gets up from a knock down and wait a second if u throw a fireball at him he most probably won't block it? Doesn't work in other street fighter 2 games. Maybe this explains the unfair damage physics in this game. What I said will also work with a super fireball.  Knowing this I dnt think this game is much harder than the original turbo edition. Let me know what u think.</description>
		<content:encoded><![CDATA[<p>Has anyone noticed when playing against the computer in Super turbo only that if u stand close to the opponent eg when he gets up from a knock down and wait a second if u throw a fireball at him he most probably won&#8217;t block it? Doesn&#8217;t work in other street fighter 2 games. Maybe this explains the unfair damage physics in this game. What I said will also work with a super fireball.  Knowing this I dnt think this game is much harder than the original turbo edition. Let me know what u think.
</p>
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		<title>by: Cow_Shed</title>
		<link>http://www.sirlin.net/archive/my-street-fighter-tutorial-videos-from-ccc2/#comment-131699</link>
		<pubDate>Tue, 11 Mar 2008 19:36:28 +0000</pubDate>
		<guid>http://www.sirlin.net/archive/my-street-fighter-tutorial-videos-from-ccc2/#comment-131699</guid>
					<description>@Chris

Yeah, that was a post on my blog and it sent a pingback to sirlin's site. Its a way to reply to posts between blogs.</description>
		<content:encoded><![CDATA[<p>@Chris</p>
<p>Yeah, that was a post on my blog and it sent a pingback to sirlin&#8217;s site. Its a way to reply to posts between blogs.
</p>
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		<title>by: Claytus</title>
		<link>http://www.sirlin.net/archive/my-street-fighter-tutorial-videos-from-ccc2/#comment-131183</link>
		<pubDate>Mon, 10 Mar 2008 21:05:41 +0000</pubDate>
		<guid>http://www.sirlin.net/archive/my-street-fighter-tutorial-videos-from-ccc2/#comment-131183</guid>
					<description>Chris:  No, I believe that comment is just a linkback that Sirlin's site creates, it wasn't directed at anyone.</description>
		<content:encoded><![CDATA[<p>Chris:  No, I believe that comment is just a linkback that Sirlin&#8217;s site creates, it wasn&#8217;t directed at anyone.
</p>
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