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July 2008
- Jul 10th, 2008: Kongai Released!
June 2008
- Jun 27th, 2008: Sirlin Playing SF HD Remix Beta
- Jun 25th, 2008: Three Days, Three Betas
May 2008
- May 27th, 2008: World of Warcraft Arena Balance, and Sirlin...
- May 25th, 2008: Gamasutra, Larry Ahern, and Jenova Chen
- May 15th, 2008: My Interview at GameCyte, Part 2
- May 14th, 2008: My Interview at GameCyte
- May 13th, 2008: 10-man Raiders: Second Class?
- May 10th, 2008: SSF2T HD Remix, Part 12: Guile
April 2008
- Apr 30th, 2008: Interview with Kongregate's Jim Greer and Me
- Apr 30th, 2008: SSF2T HD Remix, Part 11: The T.Hawk Chronicles
- Apr 22nd, 2008: SSF2T HD Remix, Part 10: The Story So Far
- Apr 17th, 2008: Gamasutra Interview about SF HD Remix
- Apr 12th, 2008: SSF2T HD Remix, Part 9: Fei Long
- Apr 11th, 2008: Kongai On Wired
- Apr 7th, 2008: Mad Science and Kids
March 2008
- Mar 30th, 2008: SSF2T HD Remix, Part 8: Sagat
- Mar 17th, 2008: SSF2T HD Remix, Part 7: Balrog
- Mar 16th, 2008: Conversation with Halo's Max Hoberman
- Mar 15th, 2008: Ernest and Patents
- Mar 14th, 2008: SF HD Remix in the News A Lot
- Mar 8th, 2008: SSF2T HD Remix, Part 6: Cammy
- Mar 6th, 2008: GamesRadar Interview on SFHD Remix
February 2008
- Feb 29th, 2008: Grassroots Gamemaster's Proposal
- Feb 25th, 2008: SSF2T HD Remix, Part 5: Blanka
- Feb 23rd, 2008: The Most Balanced Games
- Feb 23rd, 2008: GDC 2008, Day 3
- Feb 22nd, 2008: GDC 2008, Day 2
- Feb 21st, 2008: GDC 2008, Day 1
- Feb 16th, 2008: Little Shay and Not Playing to Win
- Feb 12th, 2008: The Mysterious Grassroots Gamemaster
- Feb 12th, 2008: Super Article Galaxy
January 2008
- Jan 31st, 2008: Videogamer.com and Other Press
- Jan 13th, 2008: Sirlin's 2007 Game Awards
- Jan 6th, 2008: Every Extend Knitting
December 2007
- Dec 21st, 2007: CGS is Plagiarizing to Win
- Dec 13th, 2007: A Judge and a Movie
- Dec 12th, 2007: SSF2T HD Remix, Part 4: Ken
- Dec 5th, 2007: SSF2T HD Remix, Part 3: T.Hawk
November 2007
- Nov 27th, 2007: Super Street Fighter 2 Turbo: HD Remix FAQ
- Nov 20th, 2007: Super Street Fighter II Turbo HD Remix Gameplay, Part 2: Ryu
- Nov 18th, 2007: Yomi Card Game Design
- Nov 13th, 2007: Save Game Systems
- Nov 1st, 2007: Virtua Fighter 5: A Little Rough Around the Edges
October 2007
- Oct 23rd, 2007: Thinking with Doubt: Emptying Your Cup
September 2007
- Sep 26th, 2007: Writing Well, Part 3: Origins of a Writer
- Sep 17th, 2007: Writing Well, Part 2: Clear Thinking, Clear Writing
- Sep 14th, 2007: Writing Well, Part 1: Sensibilities
- Sep 12th, 2007: Initial Reactions to Kongregate's Card Game
- Sep 10th, 2007: Upcoming Articles
- Sep 10th, 2007: The Trouble With Patents
August 2007
- Aug 29th, 2007: Evolution 2007 Finals
- Aug 10th, 2007: My Street Fighter Match Videos from Evolution West 2007
- Aug 5th, 2007: Balancing Puzzle Fighter
July 2007
- Jul 31st, 2007: My Evolution West 2007 Performance
- Jul 25th, 2007: The Videogame Style Guide Blows My Mind
- Jul 24th, 2007: My Interview on Revolution G
- Jul 21st, 2007: Playing to Win Book Now Free Online
- Jul 20th, 2007: Checkers Solved
- Jul 19th, 2007: Books I Recommend
- Jul 14th, 2007: My Interview on Critical Hit
June 2007
- Jun 25th, 2007: My Performance at Evolution North 2007
- Jun 19th, 2007: Evolution North, 2007
- Jun 12th, 2007: Can Games Teach Ethics?
May 2007
- May 6th, 2007: Going to Montreal
April 2007
- Apr 18th, 2007: Playing to Win Interviews
- Apr 14th, 2007: Puzzle Fighter and Super Street Fighter 2 Turbo in HD
March 2007
- Mar 28th, 2007: Large Numbers and Humanity
- Mar 26th, 2007: Torque Game Builder
- Mar 10th, 2007: GDC 2007, Day 3
- Mar 9th, 2007: GDC 2007, Day 2
- Mar 8th, 2007: GDC 2007, Day 1
- Mar 7th, 2007: Time and Skill from Scientific American
February 2007
- Feb 28th, 2007: My Patent Article on Gamasutra
- Feb 24th, 2007: Games With A Purpose
- Feb 22nd, 2007: Guilty Gear Slash match of mine
- Feb 14th, 2007: God of War 2 Reviews
- Feb 7th, 2007: Steve Jobs and DRM
January 2007
- Jan 30th, 2007: Netflix offers DRM-crippled movies
- Jan 24th, 2007: Gears of War
- Jan 3rd, 2007: Windows Vista a Time Bomb
December 2006
- Dec 24th, 2006: Sirlin's 2006 Game Awards
- Dec 16th, 2006: Capcom Classics Codes
- Dec 15th, 2006: "Lesbian" in Blizzard's Profanity Filter
- Dec 5th, 2006: My Street Fighter Tutorial Videos from CCC2
November 2006
- Nov 20th, 2006: Wii Quirks
- Nov 14th, 2006: CCC2 and SGC Available Now
- Nov 13th, 2006: Kongregate
October 2006
- Oct 10th, 2006: Do Games Have to be Fun?
- Oct 9th, 2006: 2006 Robbie Awards
- Oct 8th, 2006: Henry Jenkins on Donahue
- Oct 7th, 2006: The Power of Pacing
- Oct 7th, 2006: Judges Say Discrimination Against Gays, Lesbians Is Ok
- Oct 2nd, 2006: Dota Song and Sweden
- Oct 1st, 2006: Site Upgrades
- Oct 1st, 2006: The Far Future of Games
September 2006
- Sep 8th, 2006: My Book on Gamasutra
- Sep 2nd, 2006: Capcom Classics Collection 2 Info
- Sep 1st, 2006: Evolution 2006 program guide
August 2006
- Aug 28th, 2006: Card Games and Evolution 2006
- Aug 16th, 2006: Evolution 2006 Finals Soon
- Aug 11th, 2006: SEGA Genesis Collection
- Aug 1st, 2006: The End of E3
July 2006
- Jul 20th, 2006: Evolution East 2006 Report
- Jul 6th, 2006: Evolution West 2006 Report
June 2006
- Jun 30th, 2006: Evolution West This Weekend
- Jun 14th, 2006: DS Lite is Great
May 2006
- May 30th, 2006: The Man Who Would Solo a 40 Man Raid
- May 22nd, 2006: New Super Mario Brothers
- May 18th, 2006: Nintendo's Line at E3 2006
- May 13th, 2006: E3 2006 Report
- May 10th, 2006: Nintendo and E3 2006
- May 2nd, 2006: Gamasutra Wii Impressions
April 2006
- Apr 28th, 2006: The Nintendo Wii?
- Apr 17th, 2006: Various Games I Should Comment On
- Apr 11th, 2006: Playing to Win review by Splinter Cell's Clint Hocking
- Apr 8th, 2006: Blizzard to make $1 billion in one week?
March 2006
- Mar 26th, 2006: GDC 2006 and Too Much to Write
- Mar 17th, 2006: World of Warcraft Also Teaches Good Things
- Mar 8th, 2006: The Zen of Bejeweled
- Mar 2nd, 2006: Savage 2 Selling Online-Only
February 2006
- Feb 27th, 2006: Ridiculous Loading Times
- Feb 26th, 2006: New Site, Still Under Construction
- Feb 23rd, 2006: Blizzard Deleted All Threads About My Article?
- Feb 22nd, 2006: World of Warcraft article
- Feb 11th, 2006: Managing Content
- Feb 4th, 2006: DOA Joystick, Better Than Expected
January 2006
- Jan 28th, 2006: Blizzard Treats Gay/Lesbian Group Unfairly
- Jan 9th, 2006: Virtual Worlds and the problem of player-rights
- Jan 3rd, 2006: Second Life calls the FBI
- Jan 1st, 2006: Resident Evil 4 is Really Good
December 2005
- Dec 31st, 2005: Difficulty Tuning in Games
- Dec 14th, 2005: Warcraft server transfers; let's make a guild
November 2005
- Nov 20th, 2005: I can't play Guild Wars
- Nov 8th, 2005: PvP in World of Warcraft, yet again
September 2005
- Sep 17th, 2005: The Nintendo Revolution Controller
- Sep 12th, 2005: Evolution tournament experiences
August 2005
- Aug 10th, 2005: Book, Article, and Evolution
July 2005
- Jul 21st, 2005: Theory of Laws in MMOs
- Jul 19th, 2005: Puzzle Pirates Really Messes Up Big-time
- Jul 19th, 2005: Buying Gold in MMOs
June 2005
- Jun 10th, 2005: CPL loses all sense of reason
May 2005
- May 24th, 2005: E3 Awards!
March 2005
- Mar 20th, 2005: The Business of Games
- Mar 10th, 2005: Busy Times
February 2005
- Feb 17th, 2005: Raph Koster's book
January 2005
- Jan 4th, 2005: Review Review
November 2004
- Nov 22nd, 2004: World of Warcraft Guild
- Nov 8th, 2004: Join my World of Warcraft Guild
- Nov 2nd, 2004: It's all about DOA online
October 2004
- Oct 24th, 2004: PvP in World of Warcraft, Again
September 2004
- Sep 26th, 2004: A True Gamer
August 2004
- Aug 3rd, 2004: Evolution Fighting Game Championships 2004
June 2004
- Jun 24th, 2004: Dual Analog Controllers
- Jun 24th, 2004: Welcome to Sirlin 2.0
December 2003
- Dec 2nd, 2003: Game Balance, Part 2: A Detailed Example
- Dec 2nd, 2003: World/Player Interaction
July 2003
- Jul 4th, 2003: Playing to Win, Part 3: Not Playing to Win
April 2003
- Apr 24th, 2003: Playing to Win, Part 2: Mailbag
December 2001
- Dec 1st, 2001: Game Balance, Part 1
May 2001
- May 2nd, 2001: Rules of the Game: Rule Design
November 2000
- Nov 11th, 2000: The Art of War, Part 3: Deception
- Nov 5th, 2000: The Art of War, Part 4: Divide & Conquer
- Nov 5th, 2000: The Art of War, Part 2: The Sheathed Sword Revisited
- Nov 5th, 2000: The Art of War, Part 1: The Sheathed Sword
- Nov 5th, 2000: Playing to Win, Part 0: Why Bother?
October 2000
- Oct 26th, 2000: Playing to Win Example: Survivor
- Oct 26th, 2000: Playing to Win, Part 1
- Oct 26th, 2000: Violence in Video Games
- Oct 26th, 2000: Episodic Games
- Oct 26th, 2000: Rethinking Story Games
- Oct 10th, 2000: Rock, Paper, and Scissors in Strategy Games
- Oct 10th, 2000: Yomi Layer 3: Knowing the Mind of the Opponent
- Oct 10th, 2000: An Introduction to Game Design Courtesy of Walt Disney
- Oct 10th, 2000: Suspense
- Oct 10th, 2000: Hiding Secrets in Platform Games
- Oct 10th, 2000: Nonlinear Exploration and Multiple Paths
- Oct 10th, 2000: Pacing
- Oct 10th, 2000: Slippery Slope and Perpetual Comeback


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