Flash Duel simulates the Fantasy Strike characters practicing or sparring, while Yomi simulates the real fight. I went with a wood theme for Flash Duel to draw from the connotation that wooden swords and shields are for practicing.  The box is as minimal as possible with the sides being just art. 
 The eight huge cards for Deathstrike Dragon are the most visually striking part of Flash Duel. The Dragon is so powerful that up to four other players can play against him, so I wanted to reflect that with extra large cards and dramatic artwork.
 The set of 10 achievements in the rulebook is inspired by video games, and all pixel art for the small squares was done by Conor "BT" Town. I did the rest of the achievement graphic and I wanted it to look slightly like World of Warcraft in style. 
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