All Articles
Save Game Systems
November 13th, 2007 Saving should be treated as one of the player’s natural rights, not an earned privilege or a game mechanic around which to make strategic decisions. I compare the save systems of a dozen games, highlighting what's good and what's bad.
Thinking with Doubt: Emptying Your Cup
October 23rd, 2007 Here I examine the only reasonable way I know of to examine our world. This process, to the surprise of many, is based on constant doubt. There is no one so dangerous as a man who is certain of something.Writing Well, Part 3: Origins of a Writer
September 26th, 2007 Writing is a craft, yes, but so many of our best writers have something that goes beyond craft. They have a certain kind of character that allows them to get at the truth of a story. I can't speak for the best writers, but I'll at least share a bit about my own character and where some of it came from.Writing Well, Part 2: Clear Thinking, Clear Writing
September 17th, 2007 Clear thinking and clear writing go hand-in-hand. I share some tips from the great writer Orwell and adventures of the great thinker Feynman. I also discuss the dangers of clear thinkers who use vague language to deliberately deceive.Writing Well, Part 1: Sensibilities
September 14th, 2007 Write as clearly and simply as possible. In this article, I try to help you develop an ear for good writing by showing you what you should cringe at. And remember: omit needless words.The Trouble With Patents
September 10th, 2007 The patent system is in major trouble, but it wasn't always like this. I examine the origins of the system and compare it to today's flood of new patents and the stifling effect its had on innovation.

