Pandante Casino Cards

The new Pandante has a great feature called "casino cards." Each gambit (each time you start a new hand), you visit a new casino in the Pandalands which has slightly different rules.

 
 

Here's three of them:

Jokers Wild Resort. This is probably the most beloved casino amongst everyone I've played with, even though it's so simple. Before the gambit starts, you find the Joker in the deck, then make sure it's one of the initial three community cards (the "Splash"). There's a fun factor in all the versatility in making hands the Joker brings. It counts as any color and any number.

Bountiful Bamboo Tavern. This casino lets everyone draw a card, then discard a card after the normal snack phase during the Splash, and then again after the snack phase during the Paws. Everyone is a bit more likely to make a difficult hand here.

Triple Play Parlor. Players normally get to do up to 2 abilities, but here you can do 3. There's a lot of different things that happen because of this. Some players go for an even more difficult hand than usual and then use their extra ability to draw a card to try to hit that hand. The Raise ability is really powerful in Pandante though. One of the reasons you don't raise all the time is you're just so constrained by having only 2 abilities. So with 3, you're more able to fit a Raise in. The same goes with Peek. It's always great to look at a card from another player's hand, and you're more likely to be able to fit that into your plan at the Triple Play Parlor.

All three of these casinos are very simple. It's good to keep things simple so that even non-gamers can understand what's going on. I want to show you one of the more complex casinos too though.

 
 

There are usually 6 abilities to choose from during the ability phase and you can do up to two of them, including the same one twice if you want. At the Oracle's Dreamery, there's 2 new abilities, so you have 8 to choose from in total.

Rearrange is a tricky ability. If you do Rearrange, then Draw, that lets you get the best of 3 cards when a simple Draw, Draw would have only let you see 2 cards. Rearrange then Add acts similarly. You'll choose which of 3 cards you want to add to the community cards, rather than only getting 2 options with Add, then Add. Furthermore, Rearrange then Add or Draw is better Draw+Draw and Add+Add for another reason: you get to see all three cards before you make your decision of which one you want. The normal way to do things means you have to decide each action as you go.

You also end up knowing the top TWO cards of the deck. Will the next player even bother to Draw or Add, when you already know what card is there and had some say about which card it is? If they Draw, you'll know what's in their hand! Being the Oracle really gives you an information advantage here! It's likely that other players will have to Rearrange before Drawing or Adding just so they can dig deep enough in the deck to actually get to a new card.

Tie-break is another interesting ability. It's fairly common to have players tied for the highest claimed hand in Pandante. For example, two players each claim they have a rainbow straight. When you really have the hand you claim, it's sometimes pretty hard to get a better hand than that by using Draw or Add. But if you use Tie-break, you don't need a better hand. You'll automatically win against anyone with the same hand who didn't use it. Also, if you really do have your hand, this gives you a big advantage against people who don't have it but who are trying to draw into it. They'll need to spend their ability slots on improving their hand, but you can use your abilities on powering up your Tie-break so that you win anyway, even if they do match your hand!

There's a lot going on in the Oracle's Dreamery. The abilities it offers are optional though, which makes it nice for new players who want to see how other Pandas use Rearrange and Tie-break.

Pandante is on kickstarter right now. If you already have the game, you can get casino cards and lots of other new things in the expansion. If you don't have it yet, all this new stuff is built right into the new base sets. Check it out now.

 

Yomi Menelker and Persephone decks now available

The Menelker & Persephone decks are now available, both the physical and print-and-play version. You can get them here.

Menelker and Persephone are both very powerful-feeling characters, which is consistent with their lore. Menelker can force the opponent to discard, like no one else. He can destroy cards in the opponent’s discard pile too, which no one else can do. He has truly embraced whatever “taboo tactics” he needs to in order to win. His AAAA super is also one of the best in the game.

Persephone’s dominant personality shines through in her gameplay as well. She can keep opponents on their knees with repeated knockdowns while she draws more and more cards. She can somewhat control which cards opponents draw, and she can outright control their combat choices too with Mistress’s Command. Even though she’s fair and balanced in the end, her wins feel like a fantasy when they are happening because she can be so domineering when she gets going.

You can also play these characters in the web version at www.fantasystrike.com and the iOS version too, which is now on both iPad and iPhone. The physical versions ship worldwide from www.sirlingames.com.

Pandante (and Flash Duel) Kickstarter Next Week

Next week, two of my games are about to get better. Pandante will get an expansion (and revised base sets for those new to the game) and Flash Duel will be reprinted with updated rules and balance. If you're excited when good things get better, I hope you check it out on kickstarter on March 10th.

The print-and-play version of the Pandante expansion is available already here, for $8. You can use your existing deck with it and treat it like an expansion, or use the updated deck graphics it contains if you don't have Pandante yet. Either way, keep in mind you'll need to provide your own chips for betting. By the way, the updated rules will be free, it's the new content (which has new artwork too) that's for sale.

I hope you all are excited for this kickstarter. I like both of these games more now than ever after the last few months of testing rules updates. Stay tuned!

Sirlin on Game Design, Ep8: Morality in Stories

We discuss the drama created by stories that pose moral questions. Stories set outside the law make us think even more about these questions, so that could explain why so many popular stories have settings that take us outside of our familiar system of laws. We tie this into games with examples from The Walking Dead game and A Tale in the Desert.

Hosts: David Sirlin & Sean "MrGPhantome" Washington

Sirlin on Game Design, Ep7: Sequels

We discuss sequels to movies and games. Sequel can mean a lot of different kinds of things, so we sort out the different kinds of sequels. This leads up to a discussion about how to handle sequels in highly replayable games. 

Hosts: David Sirlin & Sean "MrGPhantome" Washington

Yomi on WatchItPlayed

Rodney at WatchItPlayed has a series of videos explaining how to play Yomi, and showing it in action. Check out his fancy intros!

You can buy the tabletop version here.
You can play the online web version here.
You can also get the game on iPad and iPhone from Apple's App Store.

Sirlin Games announces complete Yomi release schedule

@SirlinGames
www.facebook.com/SirlinGames

New and revised characters for the popular fighting card game round out cast to 20 available characters throughout 2015

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San Francisco, CA; January 16 — Today Sirlin Games announced that, having fulfilled all Kickstarter pledges, the entire roster of 20 characters for its fighting-game themed card game Yomi will be made available to the general public in a phased release beginning now through the end of July.

Yomi simulates the mind games and other strategic choices found in video fighting games without requiring that players have the dexterity required to master those games. In keeping with that theme, Yomi allows players to pick a character, represented by a unique deck of cards. Each deck includes different abilities and special moves, providing for a deep, asymmetric game with varied play as each match-up between characters has its own specific flavor and strategy.

Unlike customizable or collectible card games, however, each Yomi deck is complete and balanced, meaning once players have acquired a particular deck there is no need for them to buy more cards to improve their deck.

The total set of 20 characters includes 10 characters who were previously available in the first version of Yomi (published in 2011) and have been re-balanced and artistically polished for the new release. Currently, eight characters are available for purchase. These are sold in 4-character packs (called Yomi: Round 1 and Round 2) for a suggested retail price of $39.99.

Both Round 1 and 2 offer a great way to new players to begin playing, as they include everything needed for at least 4 people to play. Round 1 features returning characters Grave, Jaina, Midori, and Setsuki while Round 2 includes the new characters Quince, Onimaru, Bal-Bas-Beta, and Troq.

“I originally developed Yomi so that everyone could experience the kind of dynamics that happen in fighting games,” said Sirlin. “I’m thrilled that it’s appealed to the tournament crowd as well as casual players. This latest version has years of polish and testing behind it, so it’s a great time to dive in.” 

Players looking to expand their options can purchase more characters according to the following schedule:

  • March 6 (PAX East): Menelker & Persephone
  • April 3: Rook & DeGrey
  • May 1: Valerie & Geiger
  • June 5 (Origins): Gloria & Gwen
  • July 3: Lum & Argagarg
  • July 31 (GenCon): Vendetta & Zane

Menelker, Persephone, Gloria, Gwen, Vendetta and Zane are all new Yomi characters. Individual decks will be sold for $9.99 each. All cards are printed on high-quality card stock with reinforced core and protective coating, making them very resistant to wear-and-tear.

Sirlin Games raised more than $217,000 — greatly exceeding its $30,000 goal — for the new and updated characters in a Kickstarter project which finished July 17, 2014. As the company has with both of its previous Kickstarters, all rewards were shipped on time by the end of December 2014. Backers who pledged for them have already received the new and improved character decks and other items; the above schedule applies only for general retail availability.

Also available as a result of the Kickstarter is the Yomi EX Powerup, an expansion for Yomi that comes with extra-powerful special moves and character cards for each of the 20 characters. These cards are not intended for serious competitive play but provide a “just for fun” alternative style. The EX Powerup expansion also includes a box designed to hold and display all 20 character decks for $39.99. It is currently available for purchase.

Finally, limited quantities exist of a special two-character package called Yomi Panda vs. G. Panda. Originally designed as a Kickstarter reward, it features a version of the Yomi panda character Lum rendered the same minimal art style found in Sirlin’s previous game Pandante, along with an all new “Gambling Panda” or “G. Panda” character.

Yomi can be purchased online from sirlingames.com (worldwide) and Amazon.com (US only) or from local game stores around the world. To find a game store that carries Yomi, see www.gamestorelocator.com. To try Yomi for free, visit fantasystrike.com to play online. It is also available through the App Store on both iPad and iPhone.

About Sirlin Games

Sirlin Games creates premium, designer games, specializing in asymmetric games—the kind where players control different characters, each with different abilities and personalities. Years of care go into these game designs to make sure they strike the right balance of depth and elegance and to make sure the characters are balanced against each other.